Writing Fantasy A J Hartley Anthology David B Coe Faith Hunter Misty Massey | Last month I promised to talk to you about conflict and what it is. It seems really obvious. I mean, look it up in a dictionary and you’ll find: to come into collision or disagreement; be contradictory, at variance, or in opposition; clash, or as a noun: a fight, battle, or struggle, esp. a prolonged struggle; strife; controversy; quarrel: conflicts between parties; discord of action, feeling, or effect; antagonism or opposition, as of interests or principles: a conflict of ideas; a striking together; collision; incompatibility or interference, as of one idea, desire, event, or activity with another. So basically, it’s opposition that can result in strife, clashing, struggle, quarreling, etc., etc., and so on and so forth, dot dot dot. So there. No need to say more. Right? Well, maybe not. Okay, so let’s talk novel conflict. When you’re writing a novel, you usually have a central conflict. That means, there has to be something that your main characters are fighting against. Now that may not be literal fighting. It might be an obstacle that is simply in their way and they must overcome it, go around it, or figure out how to make it go away. It could also be incidental. For instance. What if two countries are at war and they are battling and your main character just happens to be trying to go through the battlefield and can’t go any other direction because he has to take that route? Maybe it’s a matter of time. Maybe it’s a matter of that’s the only way to get where he is going. He’s incidental to the battle, but it is a major problem for him. In crossing that battlefield, your character is likely to run into more conflict. Those conflicts create smaller arcs that help carry the action forward and keep the reader interested as the larger conflict plays out. So possibilities include your character getting involved in a battle. Perhaps he sees an injustice and feels the need to step in and help. Perhaps he gets captured and is forced to spy for the bad guys. Perhaps he finds a magic coin and suddenly he starts spewing money every time he talks and he can’t stop. There’s an endless kettle of problems that comes with that. The possibilities for conflict are endless. But the point is, you have to make it hard for your character to get to the end of the book in one piece. But make sure your conflict isn’t random or arbitrary. It has to be anchored in your world, your characters and your story. As more conflict piles on, it shows your character and world more and so it has to be true to the story and world. A novel also needs more than one conflict to keep reader interested for the length of the book. Your choices are external and internal conflicts. External is obviously conflict that comes from outside. Internal is from within. Internal conflict is when a character struggles with herself. It could be a moral dilemma, a struggle between two desires, wanting something she can’t have and so on. To me, internal conflict is also necessary for a novel. I don’t think stories are all that interesting when the characters are struggling to make good choices. It’s really fun when they make bad ones. But the point is that they must struggle. I don’t much care for the black and white hero who is GOOD and is fighting against EVIL and has no worries or concerns beyond SAVING THE DAY. Blech. I want a hero who’s got problems. Who doesn’t want to do the right thing or who doesn’t even know what it is. I want someone who’s a little dirty and doesn’t wear a white hat. Same with the evil. I want someone who I like sometimes. Mercedes Lackey once said, “Even evil wizards get up in the middle of the night to eat chocolate chip cookies.” That’s a wizard I want to know. I want to eat cookies with him and hope they aren’t laced with arsenic. It’s just more interesting. Conflict is the engine of any story. One definition of a story is characters in conflict. I like that because it involves the two most important elements of a story–three-dimensional characters with problems. Our job as writers is to throw lots of problems at them. Ah, the joys of character torture. Make them suffer. It’s good for story. posted by Faith Hunter read all posts by Faith Hunter  We talk a lot here at MagicalWords.Net about the rules of writing, when to adhere to the rules like iron filings to an electromagnet, and when to break those rules, when to do something different. Last week, I was deeply into my WIP. Which is still untitled, by the way, and is making me feel all itchy. Every other Jane Yellowrock novel had title within the first 25 pages. Skinwalker and Mercy Blade were named before I started writing, the names *being* the plot of the books. This should not bother me. After all, I stink at title choosing, but it bothers me a lot. Okay, back on track. When NOT to show? 1. Transitions. 2. When the character observes something (some action) or hears something (dialogue between other characters, for instance) but is not directly involved in the action. 3. To speed through stuff you need the reader to know, but is boring stuff, so you want to give it very quickly. One big problem with telling is, if you, the writer, move from showing to telling, it often ends up reading like a POV shift, and if you are writing first person point of view, or limited third POV, that could knock a reader out of the character’s POV and also out of the story. Confusion is not good! Demonstration is always the best policy for me, so here are two paragraphs from the untitled WIP, the two paras that made me start thinking about rule-breaking, and below that, the same two paras broken down. Continue reading Rules of Writing: Show, Don’t Tell, (Except When You Tell) posted by Misty Massey read all posts by Misty Massey  Y’all, it’s been One of Those Weeks for about two months now. I wanted to post something brilliant for you to read today, but really all I want to do is work on my New Shiny. So I’m going to throw a bunch of glittery internet treats at you and hope you don’t realize that my imagination is totally locked in 1876. Enjoy! Jeff Lindsay, author of the Dexter crime novels, talks about the separation between himself and his character. “It would be very cool to say that I walk around all day and look at people’s necks while I mentally stroke the handle of a very sharp knife.” Fantasy writer Suzanne Johnson talks about the problem of authors using real tragedies in their work. “Real-world disaster-scapes seem like natural backdrops for riveting science fiction and especially urban fantasy but, so far, authors have stayed away.” A grumpy literary agent shares some of the more entertaining queries he receives in Slushpile Hell. How many definitions of science fiction are there? DragonCon starts in a few days! If you’re planning on going, be sure and check out the Tor panels and of course, our own A J Hartley! posted by DavidBCoe read all posts by David B. Coe  I have posted here before about worldbuilding, and no doubt I will again. Only a month or so ago, Benjamin Tate gave us an excellent guest post on the subject. But I have been thinking about worldbuilding in a new way since beginning work on the Thieftaker books, which are my first set in a “real world” place (namely pre-Revolutionary Boston). When I began the project I thought that I wouldn’t have any worldbuilding to do at all. The world didn’t need to built, right? It was real — the history had been written, there were maps, drawings, written descriptions. I didn’t have to come up with street names, I didn’t have to imagine a political system or religions or any of the other things I come up with when I do worldbuilding for my imagined worlds. It was all there for me. Well, except the magic system, which I had to develop on my own. And I also needed to fit my own characters and imagined plot lines into the existing world and history. But aside from all of THAT there was nothing to be done, right? Wrong. Continue reading Making Your Worlds Come Alive posted by read all posts by Announcements  Back when Magical Words was first being tossed around as an idea, we figured we’d collect a few loyal readers and the occasional lurker. We truly didn’t expect the amazing response we’ve had! And we certainly would never have guessed that we’d need to plan get-togethers for MW fans at cons, yet that’s exactly what has happened. The first one was held at ConCarolinas last spring, and we had a ball meeting and talking with everyone who could be there, so I know we’d love to have more of these get-togethers whenever we can. Until now our readers have had to check all our individual websites to know where we’ll be, which can be confusing. We’ve decided it’s time we have a schedule page on MW. At the very top of the page, you’ll now see that it says “Where We’ll Be”. Click on it for continually updated schedules for all the MW regulars. If we have special MW get-togethers planned, we’ll include that as well. Thanks for making MW such a fun place for us to play! It wouldn’t be what it is without our wonderful readers, and we look forward to meeting every single one of you! I’d like to follow up on Misty’s excellent piece from earlier this week with a few additional thoughts on the subject of titles. As Misty said, “Despite the old adage “You can’t judge a book by its cover”, we happily judge just the same.” She’s absolutely correct. The title of your book or short story is your only opportunity to make a good first impression on a reader; it will either establish a promising tone – or not. Writing fantasy (or SF) opens up additional worlds of creative possibility, but ‘creative possibility’ is a double-edged sword and you have to wield it carefully. (For even more great advice on this subject, you can also revisit David B. Coe’s creatively titled piece from April of this year, “Gone With the Mighty Wind of a Midsummer Night’s Perfect Storm.”) As an editor, a bad title had never (consciously) caused me not to buy a story, nor have I ever heard any editor say they failed to buy a book or story specifically because of the title. However, it does set certain expectations for me regarding what I’m likely to encounter once I start reading, and obviously it’s in your best interests to have an editor start reading with the best possible impressions. If a title doesn’t work and I want to buy the story, I won’t unilaterally decide to change it; I’ll point out what I consider the specific flaws in the current title and suggest some alternatives. At that point the author and I will discuss it, come to an agreement, and we’re set. However, I do know that many book publishers will (and frequently do) tell their authors what the title of their novel is going to be when it’s published, and it’s not just first-time authors that this happens to; I once had a conversation with Orson Scott Card about one of the books in his “Ender’s Game” series, and even he had one of his titles changed. It was early in his career, but well after his huge success with the original Ender book. The point is, it can happen to anyone, and you should be neither surprised nor insulted if it happens to you. The reason why book titles are so important to publishers is that they know that titles are one of the top three factors in a customer’s decision to pick a book up off the shelf and look at it – or not to. (The other two factors are the cover art and the reader’s familiarity with the author’s name.) The title may not make a reader decide to actually buy the book, but they can’t possibly buy it if they don’t pick it up, can they? With short stories you have a little more room for fun, creativity, and, quite simply, words. But with a novel, titles needs to be catchy, punchy, and short enough to fit on the spine of the book (and still be readable). Are there exceptions? Always. But consider these excellent titles: A Game of Thrones, The Sorcerers Plague, Enders Game, Skinwalker, Fahrenheit 451, Mad Kestrel, Act of Will. All are generally one to three words long, and all contain either uncommon words or uncommon combinations of words. That brings me to one of the biggest problems I see in titles: incredibly overused words and/or painfully common words used in isolation. The word ‘game’ is a common one, yet there are two hugely successful books with that word in the title (just in the list I just gave you; I’ll bet there are others). The difference is that in both cases the word is closely paired with another word that it normally has nothing to with. On the other side of the coin, look at the titles Misty reprinted from Clarkesworld: “Most frequent titles in the slush pile: “Rebirth” “Hunger” “Lost and Found” “Perchance to Dream” “Deus Ex Machina” “Home” “Alone”.” Yawn. Or, from my own pile of submissions at IGMS (not that they are common titles, merely ineffective), look at these rejects: “The Long Fall,” “Human Child,” “The Chorus,” “Rationalized,” “It’s Not You, It’s Me.” What do these titles tell you? Nothing. What questions do they raise? None. This is the essence of a bad title. Common and overused words (and expressions) used in isolation. On the other end of the spectrum, you can also easily over-do it. “ORANGE AGBADA JACQUARD,” “Photon-Card from Delteron-9,” and “Gray as a Moth, Scarlet as Sumac” are all real titles that were submitted to IGMS in the last year or so. And in my opinion (with apologies to the authors), they are all trying way too hard. Yet another thing to avoid with titles are ones that are only clever, or only make sense, after you’ve read the story. If you need the context of the story to understand the title, you have a bad title. If the title takes on additional meaning after the story is read, that’s great. But it has to work before-hand, too. I mentioned earlier that I occasionally work with authors to change the title of a story I want to publish. Let me give you a few examples, so you can see my logic: “An Early Ford Mustang” by Eric James Stone was originally titled “Brad Decides To Be Early.” The story is about a guy named Brad who inherits a Ford Mustang from his uncle. This car has the ability to influence the flow of time, but that ability comes with a price. The original title only makes sense after you’ve read the story (strike one), but even then, it is incredibly bland (strike two). Not that the new title is stellar, but it’s a big step up from “Brad.” “Judgment of Swords and Souls” by Saladin Ahmed was originally titled “Red Silk In The Lodge of God.” “Red Silk” isn’t necessarily a bad title, but the climax of the story centers around a ceremonial battle called – you guessed it – the Judgment of Swords and Souls. As a title, it’s tighter, has more drama to it, and brings the added benefit of taking on additional meaning with the reading of the story. Bonus. “The End-of-the-World Pool” by Scott Roberts is actually just a trimmed-down version of the original title, but I think the difference is an important one. I thought the original title, “Horseplay at The End-of-the-World Pool” set the reader up with expectations of something with a lighthearted tone. And though the story does in fact open with two boys fooling around at the edge of a swimming pool, it quickly takes on a much darker tone that it maintains the rest of the way. The story feels to me like something Bradbury would have written in his early days and is a favorite of mine, but it required a title that didn’t mislead the reader. “Aten’s Fall” by Aliette de Bodard is another example of a story that had the right basic idea, but this one needed to be turned around one-hundred eighty degrees. The story is about an interstellar ship called the Horus, which is run by an artificial intelligence named Aten. The problem as I saw it was two-fold. First, the story is about the ship after it crash-lands, is separated from the AI running it, and learns to survive on its own, so it’s not even about the entity named in the original title. And second, although both names come from Egyptian mythology, there are a lot more people who have heard of Horus than Aten. My concern was that ‘Aten’ was going to leave a lot of prospective readers scratching their heads in bewilderment. The new title, quickly agreed on by the author, was “Horus Rising.” So there you have it: a crash course on what makes one title effective, and another not, along with some specific example of titles that were changed and why. Now it’s your turn. Can you think of titles of published books or short stories that you thought were particularly effective or ineffective? More importantly, can you tell me why? | |
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